Gaming sales top a record $120 billion in 2019

Nova Safo Jan 3, 2020
HTML EMBED:
COPY
Adam Berry/Getty Images

Gaming sales top a record $120 billion in 2019

Nova Safo Jan 3, 2020
Adam Berry/Getty Images
HTML EMBED:
COPY

Revenues in the video gaming industry were up 3% in 2019 to a new record of $120.1 billion, according to Nielsen’s SuperData. That total includes digital games for mobile, PCs and gaming consoles, as well as gaming video content, e-sports and virtual reality.

While the industry hit a new high, it is also looking for creative new ways to extract money from its growing audience at a time that ‘free-to-play’ games are growing in popularity, especially on mobile platforms, which make up the bulk of video game revenues. 

Those free games make money on “extras” that some gamers pay for, like special game tools or costumes. The industry is now turning to a subscription model to make money, where gamers pay a monthly fee to play available games.

Click the audio player above to hear the full story.

We’re here to help you navigate this changed world and economy.

Our mission at Marketplace is to raise the economic intelligence of the country. It’s a tough task, but it’s never been more important.

In the past year, we’ve seen record unemployment, stimulus bills, and reddit users influencing the stock market. Marketplace helps you understand it all, will fact-based, approachable, and unbiased reporting.

Generous support from listeners and readers is what powers our nonprofit news—and your donation today will help provide this essential service. For just $5/month, you can sustain independent journalism that keeps you and thousands of others informed.