If you’re an independent video game company, it can be hard to get exposure. Ian Bogost, an interactive gaming professor at Georgia Tech, joins us to talk about issues of access and discovery within the indie game market. Plus: a conversation with The Economist’s Daniel Franklin, author of the new book “Megatech.”
If you’re an independent video game company, it can be hard to get exposure. Ian Bogost, an interactive gaming professor at Georgia Tech, joins us to talk about issues of access and discovery within the indie game market. Plus: a conversation with The Economist’s Daniel Franklin, author of the new book “Megatech.”