Title: Reality Is Broken: Why Games Make Us Better and How They Can Change the World
Author: Jane McGonigal
Publisher: The Penguin Press HC
Type: Non Fiction
Released: January 20, 2011
Length: 400 pages
To author and video game designer Jane McGonigal, the guy spending hours playing "World of Warcraft" isn't necessarily a lazy loner. In her book, she argues that gamers are the exact opposite: They work hard to achieve goals -- whether that be to gain greater skill points or to defeat a challenging opponent. The skills learned from playing games -- setting goals, dealing with failure, working hard -- have real-world applications, according to McGonigal.