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Microsoft's new Xbox battles mobile gaming
by
May 21, 2013
The new Xbox merely has to catch up with the past eight years of digital devices.
A new Xbox, and the future of unbreakable screens
Interview by
May 21, 2013
The company LG says it's going to show off a flexible 5-inch screen this week which could soon be a normal part of our phones and tablets. And Microsoft is revealing its latest Xbox gaming console today.
Digital Easter eggs: A developer's secret message to you
by
Apr 1, 2013
In the digital world, an Easter egg is a hidden message snuck into a computer program, video game, or website where it shouldn’t be.
CEO of Electronic Arts steps down over Sim City debacle
Interview with
Mar 21, 2013
There was a big shakeup this week in the gaming industry when the head of Electronic Arts resigned on Monday after a high-profile debacle involving the new Sim City game.
Video games as art
by
Mar 12, 2013
The $70 billion video game industry is now making inroads in the art world. The Museum of Modern Art is the latest mainstream museum to feature digital games, citing graphics, original computer code and the interaction between human and machine as evidence of their modern design qualities.
As mobiles apps about, wither video games?
by
Feb 5, 2013
Despite the gaming rage, sales of video games are down. Is that because of fatigue or the onslaught of mobile devices and their casual games?
Atari declares bankruptcy
by
Jan 22, 2013
The legendary video game company could be facing the end after years of sagging business.
Arcade veteran seeks to be pinball wizard
Interview by
Jan 21, 2013
Video may have killed the pinball machine, but arcade veteran Jack Guarnieri aims to give it new life.
A gaming "ceasefire" for Newtown
by
Dec 21, 2012
A man asks fellow gamers to lay down their digital weapons in the wake of Newtown, and a new report from Pew's Excellence in Journalism project looks at why reaction to this shooting was different.
Why do we keep returning to video games? Simple rewards
Interview by
Dec 18, 2012
Students at USC's video game design school say jumping and flying are the fun experiences that keep us coming back to classic games.










